Tutorials

3D Objects – Sketch Rendering

This is a brief tutorial that illustrates how to render three objects on the same plane, using a simple two point perspective, and horizon line placement. The values are established by applying a single light source with simple gradations and reflections.

Wooden Sphere

Brief tutorial showing texture with shading.

Mech_Toy Rendering

Courtesy of Chet, I have added the short shading tutorial that I did in class. Enjoy.

Mech_Toy – Color
A simple example of using Photoshop to add color to a black and white drawing.

Toy_Car 1

A look at color application in Photoshop/Sketchbook

Toy Car 2

Responses

  1. Very nice! So its all a process, building up and up and finally doing details. I remember hearing something about keeping renders to 1 shadow. I think the 2 gives objects more place on surface.


Leave a response

Your response: